Ion Cannon

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Non-canonical Fan Creation (Fanon)
This article is a non-canonical Fan Creation, also known as Fanon. It has been written by an individual author (or collaboration of authors), is identified as an asset of their particular fan universe, and is not considered to be of the regular articles on BattleTechWiki covering canonical subjects.
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Ion Cannon
Custom Design
Designer
Production information
Type Energy (Direct Fire)
Tech Base Inner Sphere
Year Availability 3069
Technical specifications
Heat 5
Damage Special
Minimum Range 3
Short Range 1-5
Medium Range 6-10
Long Range 11-15
Tons 6
Critical Slots 2
Ammo Per Ton N/A
Cost (unloaded) 150,000
Ammo Cost (per ton) N/A
BV (1.0)
BV (2.0)




Contents

[edit] Description

The Ion Cannon was developed by R & D teams at Defiance Industries Furillo plant. The goal of the project was to create a non-lethal weapon capable of destroying battle armor without harming the pilot. It proved successful enough at disabling Battlemech equipment to warrant production.


[edit] Models

Brand Planet Company
Scrambler MK I Furillo Defiance Industries

[edit] Game Effects

When a Battlemech body location is hit with an Ion Cannon, roll for critical hits (at -2) on that location. If successful, roll as normal. Each indicated system is knocked out for 1D6 turns. Battle armor is shut down and considered destroyed on 10+ on 2D6. Protomechs shut down for 1D6 turns on 10+ on 2D6. Vehicles and conventional aircraft are unaffected under CBT rules.


[edit] References


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