Rotary Intermediate Laser

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Non-canonical Fan Creation (Fanon)
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Rotary Intermediate Laser
Custom Design
Designer
Production information
Type Energy
Tech Base Inner Sphere
Year Availability c3060 (Inner Sphere)
Technical specifications
Heat 6/shot
Damage 7/shot
Minimum Range -
Short Range 1-4
Medium Range 5-8
Long Range 9-12
Tons 6
Critical Slots 3
Ammo Per Ton
Cost (unloaded) 300.000
Ammo Cost (per ton)
BV (1.0)  ???
BV (2.0) 228




[edit] Description

The Rotary Intermediate Laser is a relatively simple upgrade to the Intermediate Laser. It is done by taking a standard Intermediate Laser and give it multiple barrels linked to a rotating unit set to rotary whenever the trigger is pulled. To prevent the weapon from ruining its own barrels, the laser is set to fire whenever the next barrel is aligned with the emission array. This allows the small laser to fire more rapidly at the cost of increasing heat and a chance of jamming when fired at higher rates.

[edit] Associated Rules

The Rotary Intermediate Laser may fire up to six shots per turn. When firing only one shot, it is treated identically to a normal Intermediate Laser. When firing at higher rates it follows the same rules as for rotary autocannons, except that due to the massive heat generated, the Rotary Intermediate Laser suffers a +1 to-hit penalty.


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