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==Capabilities==
 
==Capabilities==
ProtoMechs mass between two to fifteen metric tons and stand anywhere from four to six meters in height, with the cockpit mounted in the upper chest. With their [[fusion engine]]s, they can move considerably faster than [[battle armor]] but are more compact than BattleMechs. As such their agility falls somewhere between infantry and 'Mechs: they can move through most buildings with minimal collateral damage and can go from a prone to standing position in seconds. Like battle armor and 'Mechs, Protos can mount [[jump jet]]s which further increases maneuverability. ProtoMech armor is more efficient in terms of its weight-to-protection ratio compared to 'Mech armor due to the reduced surface areas involved and advanced composite material used in its construction; the heaviest ProtoMechs can boast almost as much protection as some light 'Mechs. Additionally, the Proto's small size makes it harder to hit, and even if it loses an arm or head the unit can remain combat effective.<ref name=TRO3060>''Technical Readout: 3060'', pp. 189–194</ref>
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ProtoMechs mass between two to fifteen metric tons and stand anywhere from four to six meters in height, with the cockpit mounted in the upper chest. With their [[fusion engine]]s, they can move considerably faster than [[Battle Armor|battle armor]] but are more compact than BattleMechs. As such their agility falls somewhere between infantry and 'Mechs: they can move through most buildings with minimal collateral damage and can go from a prone to standing position in seconds. Like battle armor and 'Mechs, Protos can mount [[jump jet]]s which further increases maneuverability. ProtoMech armor is more efficient in terms of its weight-to-protection ratio compared to 'Mech armor due to the reduced surface areas involved and advanced composite material used in its construction; the heaviest ProtoMechs can boast almost as much protection as some light 'Mechs. Additionally, the Proto's small size makes it harder to hit, and even if it loses an arm or head the unit can remain combat effective.<ref name=TRO3060>''Technical Readout: 3060'', pp. 189–194</ref>
  
 
The connection between a pilot and their ProtoMech is much more direct than with BattleMechs: the pilots feel as though they "are" the machine, giving them unsurpassed control and speed.
 
The connection between a pilot and their ProtoMech is much more direct than with BattleMechs: the pilots feel as though they "are" the machine, giving them unsurpassed control and speed.

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