Editing Small Pulse Laser
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− == Description == + == Desription ==
Introduced in [[2609]] by the [[Terran Hegemony]]. '''Pulse lasers''' differ from traditional laser weaponry, in that instead of firing one powerful beam, they maintain laser beams fired off in quick succession. While offering an overall increased rate of fire, the heat output also increases accordingly. Pulse lasers increase damage because they allow vaporized armor to dissipate from the location of damage. This allows subsequent pulses to reach the target area without being diffused by the vapor.<ref name="TMp226"/> Introduced in [[2609]] by the [[Terran Hegemony]]. '''Pulse lasers''' differ from traditional laser weaponry, in that instead of firing one powerful beam, they maintain laser beams fired off in quick succession. While offering an overall increased rate of fire, the heat output also increases accordingly. Pulse lasers increase damage because they allow vaporized armor to dissipate from the location of damage. This allows subsequent pulses to reach the target area without being diffused by the vapor.<ref name="TMp226"/>
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− | == | + | == Desription == |
Introduced in [[2609]] by the [[Terran Hegemony]]. '''Pulse lasers''' differ from traditional laser weaponry, in that instead of firing one powerful beam, they maintain laser beams fired off in quick succession. While offering an overall increased rate of fire, the heat output also increases accordingly. Pulse lasers increase damage because they allow vaporized armor to dissipate from the location of damage. This allows subsequent pulses to reach the target area without being diffused by the vapor.<ref name="TMp226"/> | Introduced in [[2609]] by the [[Terran Hegemony]]. '''Pulse lasers''' differ from traditional laser weaponry, in that instead of firing one powerful beam, they maintain laser beams fired off in quick succession. While offering an overall increased rate of fire, the heat output also increases accordingly. Pulse lasers increase damage because they allow vaporized armor to dissipate from the location of damage. This allows subsequent pulses to reach the target area without being diffused by the vapor.<ref name="TMp226"/> | ||