Editing WarShip
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In the [[BattleTech]] universe, the term '''WarShip''' refers to starships that mount a [[Compact Kearny-Fuchida Drive]] instead of a regular (civilian) [[Kearny-Fuchida Drive]] for faster-than-light (FTL) travel. In the [[BattleTech]] universe, the term '''WarShip''' refers to starships that mount a [[Compact Kearny-Fuchida Drive]] instead of a regular (civilian) [[Kearny-Fuchida Drive]] for faster-than-light (FTL) travel.
− Because of their jump capability, WarShips technically fall into the [[JumpShip]] category, but unlike these noncombatants, WarShips are typically geared for space combat. They outclass most JumpShips and virtually any [[DropShip]] by an order of magnitude in size and power. + Because of their jump capability, WarShips technically fall into the [[JumpShip]] category, but unlike these non-combatants, WarShips are typically geared for space combat. They outclass most JumpShips and virtually any [[DropShip]] by an order of magnitude in size and power.
==Description== ==Description==
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==Design== ==Design==
− Considered the pinnacle of starship engineering, the defining aspect of a ''WarShip'' is its Compact K-F Drive, an expensive component that has only half the mass of a similarly powerful regular K-F Drive but greater structural integrity, parameters useful for combat but next to useless for regular JumpShips. All ships mounting a compact K-F drive core are therefore considered WarShips by default, even if they technically serve in a support role.<br />By contrast, JumpShips with a regular (civilian) K-F Drive core are never considered WarShips. Many are entirely unarmed and even the ones carrying weapons are considered noncombatants. Even the few carrying military-grade armament are referred to as [[JumpShip|Jolly Roger]]s, not as WarShips. + Considered the pinnacle of starship engineering, the defining aspect of a ''WarShip'' is its Compact K-F Drive, an expensive component that has only half the mass of a similarly powerful regular K-F Drive but greater structural integrity, parameters useful for combat but next to useless for regular JumpShips. All ships mounting a compact K-F drive core are therefore considered WarShips by default, even if they technically serve in a support role.<br />By contrast, JumpShips with a regular (civilian) K-F Drive core are never considered WarShips. Many are entirely unarmed and even the ones carrying weapons are considered non-combatants. Even the few carrying military-grade armament are referred to as [[JumpShip|Jolly Roger]]s, not as WarShips.
Many, but not all, WarShips have [[Hardpoint|hardpoint]]s that allow them to carry DropShips with them when jumping, further increasing their cargo capacity and combat capabilities. However, they cannot use their transit drives for anything beyond station keeping at jump points like regular JumpShips while DropShips are attached to the hardpoints; maneuvering with DropShips attached would wreck the docking collars which are not designed to withstand such stress.<ref>''Strategic Operations'', p. 67</ref> Many, but not all, WarShips have [[Hardpoint|hardpoint]]s that allow them to carry DropShips with them when jumping, further increasing their cargo capacity and combat capabilities. However, they cannot use their transit drives for anything beyond station keeping at jump points like regular JumpShips while DropShips are attached to the hardpoints; maneuvering with DropShips attached would wreck the docking collars which are not designed to withstand such stress.<ref>''Strategic Operations'', p. 67</ref>
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In the [[BattleTech]] universe, the term '''WarShip''' refers to starships that mount a [[Compact Kearny-Fuchida Drive]] instead of a regular (civilian) [[Kearny-Fuchida Drive]] for faster-than-light (FTL) travel. | In the [[BattleTech]] universe, the term '''WarShip''' refers to starships that mount a [[Compact Kearny-Fuchida Drive]] instead of a regular (civilian) [[Kearny-Fuchida Drive]] for faster-than-light (FTL) travel. | ||
− | Because of their jump capability, WarShips technically fall into the [[JumpShip]] category, but unlike these | + | Because of their jump capability, WarShips technically fall into the [[JumpShip]] category, but unlike these non-combatants, WarShips are typically geared for space combat. They outclass most JumpShips and virtually any [[DropShip]] by an order of magnitude in size and power. |
==Description== | ==Description== | ||
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==Design== | ==Design== | ||
− | Considered the pinnacle of starship engineering, the defining aspect of a ''WarShip'' is its Compact K-F Drive, an expensive component that has only half the mass of a similarly powerful regular K-F Drive but greater structural integrity, parameters useful for combat but next to useless for regular JumpShips. All ships mounting a compact K-F drive core are therefore considered WarShips by default, even if they technically serve in a support role.<br />By contrast, JumpShips with a regular (civilian) K-F Drive core are never considered WarShips. Many are entirely unarmed and even the ones carrying weapons are considered | + | Considered the pinnacle of starship engineering, the defining aspect of a ''WarShip'' is its Compact K-F Drive, an expensive component that has only half the mass of a similarly powerful regular K-F Drive but greater structural integrity, parameters useful for combat but next to useless for regular JumpShips. All ships mounting a compact K-F drive core are therefore considered WarShips by default, even if they technically serve in a support role.<br />By contrast, JumpShips with a regular (civilian) K-F Drive core are never considered WarShips. Many are entirely unarmed and even the ones carrying weapons are considered non-combatants. Even the few carrying military-grade armament are referred to as [[JumpShip|Jolly Roger]]s, not as WarShips. |
Many, but not all, WarShips have [[Hardpoint|hardpoint]]s that allow them to carry DropShips with them when jumping, further increasing their cargo capacity and combat capabilities. However, they cannot use their transit drives for anything beyond station keeping at jump points like regular JumpShips while DropShips are attached to the hardpoints; maneuvering with DropShips attached would wreck the docking collars which are not designed to withstand such stress.<ref>''Strategic Operations'', p. 67</ref> | Many, but not all, WarShips have [[Hardpoint|hardpoint]]s that allow them to carry DropShips with them when jumping, further increasing their cargo capacity and combat capabilities. However, they cannot use their transit drives for anything beyond station keeping at jump points like regular JumpShips while DropShips are attached to the hardpoints; maneuvering with DropShips attached would wreck the docking collars which are not designed to withstand such stress.<ref>''Strategic Operations'', p. 67</ref> |