Difference between revisions of "Flashfire"
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{{InfoBoxBattleMech | {{InfoBoxBattleMech | ||
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==Description== | ==Description== | ||
− | A [[Solaris VII]] [[BattleMech]]. | + | A [[Solaris VII]] [[BattleMech]], the '''''Flashfire''''' uses the varying payloads of the Fluid Guns to affect it's enemies. The Endo Steel chassis and XL Engine free up large amounts of weight, allowing the engineers to mount a variety of weapons. More importantly, it allows the ''Flashfire'' to carry jump jets that can easily carry the 'Mech 120 meters. This can be very useful when a pilot wants to get behind an enemy to attack the weak rear armor.<ref>''Technical Readout: 3055 Upgrade'', p. 132</ref> |
==Armament== | ==Armament== | ||
− | As primary weapon, the ''Flashfire'' mounts two Omnitech Firehose [[Fluid Gun]]s, these are backed up by a Holly [[SRM-6]] Launcher and four Diverse Optics [[ER Small Laser]]s. | + | As primary weapon, the ''Flashfire'' mounts two Omnitech Firehose [[Fluid Gun]]s, these are backed up by a Holly [[SRM-6]] Launcher and four Diverse Optics [[ER Small Laser]]s. The Fluid Guns can use a variety of payloads from oil slicks to obscurants to [[Inferno]] loads. An enemy never knows what he'll face until the battle is joined. The Spikes mounted on the left arm make the ''Flashfire'' a little more dangerous in hand to hand combat. |
==Variants== | ==Variants== |
Revision as of 08:01, 7 July 2010
Flashfire | |
---|---|
Production information | |
Manufacturer | Omnitech |
Model | FLS-P5 |
Class | Light |
Cost | 3,915,600 C-bills |
Technical specifications | |
Mass | 30 tons |
Chassis | Omnitech FF-X Endo Steel |
Armor | Durallex Tensile-4 w/ spikes |
Engine | Gm 180 XL |
Speed | 97 km/h |
Jump Jets | Rawlings 52 |
Armament |
|
BV (1.0) | 540 |
BV (2.0) | 615[1] |
Description
A Solaris VII BattleMech, the Flashfire uses the varying payloads of the Fluid Guns to affect it's enemies. The Endo Steel chassis and XL Engine free up large amounts of weight, allowing the engineers to mount a variety of weapons. More importantly, it allows the Flashfire to carry jump jets that can easily carry the 'Mech 120 meters. This can be very useful when a pilot wants to get behind an enemy to attack the weak rear armor.[2]
Armament
As primary weapon, the Flashfire mounts two Omnitech Firehose Fluid Guns, these are backed up by a Holly SRM-6 Launcher and four Diverse Optics ER Small Lasers. The Fluid Guns can use a variety of payloads from oil slicks to obscurants to Inferno loads. An enemy never knows what he'll face until the battle is joined. The Spikes mounted on the left arm make the Flashfire a little more dangerous in hand to hand combat.
Variants
- FLS-P2 - The original Flashfire lacks the FLS-5P's jump jets, and mounts two Flamers and a Medium Laser in each arm, as well as a dual SRM-6 launcher on the right shoulder. BV (1.0) = ??, BV (2.0) = 718[3]
- FLS-P4 - This is a retrofit of the FLS-P2 and upgrades the weapons to that of the FLS-P5. It trades in one SRM-6 launcher for a false ports and jump jets. BV (1.0) = ??, BV (2.0) = 712[4]