Difference between revisions of "Se'irim"

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==Description==
 
==Description==
The [[Se'irim]] is a [[battle armor]] design in the [[Word of Blake]]'s [[Demon]] series. The Se'irim is the stealthy complement to the [[Asura]]. “Se'irim” refers to the satyr-like beings from Hebrew folklore.<ref name=TRO24>''Technical Readout: 3075'', p. 24</ref>
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The [[Se'irim]] is a [[battle armor]] design in the [[Word of Blake]]'s [[Demon]] series, named for the satyr-like beings from Hebrew folklore. Used only in significant numbers by the elite [[Manei Domini]], the Se'irim is the stealthy complement to the [[Asura]]. Where the latter serves as a main battle suit the former specialises in ambush tactics.  It carries 330kg of stealth armor, enough to stop a [[Medium Pulse Laser]], which it uses along with it's incredible ground speed get into cover and wait for the enemy's approach.  Once in range Se'irim teams unleash a devastating first strike then use their mobility to close the gap quickly and swarm over the enemy.  Their stealthy nature also allows teams of Se'irim to engage in reconnaissance and espionage strikes behind enemy lines.<ref name=TRO24>''Technical Readout: 3075'', p. 24</ref>
  
The armor eschews [[jump jet]]s, but can manage up to 32 km/h on the ground. It mounts enough [[Basic Stealth]] armor to stop a [[Medium Pulse Laser]]. The armor also carries a [[searchlight]] for use in nighttime operations.<ref name=TRO25 />
 
  
 
==Weapons and Equipment==
 
==Weapons and Equipment==
The main weapon on the Se'irim is a [[Light Recoilless Rifle (Battle Armor)|Light Recoilless Rifle]]. It is supplemented by a [[One-Shot]] [[SRM-5 (Battle Armor)|SRM-5]]. A common tactic for a Se'irim squad is to lay in ambush, then cut loose with thirty missiles and the rifle rounds once a target presents itself. The unit usually follows up with its [[Battle Vibro-Claw]] in a melee attack.<ref name=TRO>''Technical Readout: 3075'', pp. 24-25</ref>
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The main weapon on the Se'irim is a [[Light Recoilless Rifle (Battle Armor)|Light Recoilless Rifle]] in it's right arm supplemented by a [[One-Shot]] [[SRM-5 (Battle Armor)|SRM-5]]. When used all at once in a devastating first-strike these weapons allow a standard Se'irim squad to unleash thirty-six missiles and explosive rounds, enough to outright destroy even a light [['Mech]]. The [[Battle Vibro-Claw]] in the left arm is used in the follow-up melee attack to deliver the ''coup de grâce'' while a [[Searchlight]] provides illumination.<ref name=TRO>''Technical Readout: 3075'', pp. 24-25</ref>
  
 
==Variants==
 
==Variants==
*;Anti-Infantry : Possibly the last word in killing unarmored [[infantry]], this variant of the Se'irim can take out a platoon without the assistance of other squad-mates. It mounts two [[Machine Gun (Battle Armor)|Machine Guns]] and a [[Flamer (Battle Armor)|Flamer]]. In addition, it also has an [[Anti-Personnel Weapon Mount]]. BV(2.0) = 40<ref name=TRO />, 39<ref>''Record Sheets: 3075 Unabridged - The Cutting Edge'', p. 43</ref>
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*;Anti-Infantry : Possibly the last word in killing unarmored [[infantry]], this variant of the Se'irim first appeared in [[3073]] and sported enough weaponry for a single trooper to take out an entire [[platoon]] without the assistance of other squad-mates. It mounts two [[Machine Gun (Battle Armor)|Machine Guns]] over either shoulder, a [[Flamer (Battle Armor)|Flamer]] in the right arm and and an [[Anti-Personnel Weapon Mount]] in the left, though the AP mount can only carry a weapon 5kg or less.  Each arm also ends in a [[Battle Claw]]. BV(2.0) = 40<ref name=TRO />, 39<ref>''Record Sheets: 3075 Unabridged - The Cutting Edge'', p. 43</ref>
  
*;Capture Team : This variant is dedicated to capturing armor crews and [[MechWarrior (pilot)|MechWarriors]]. A [[Battle Armor Taser]] is mounted in a [[Detachable Weapon Mount]], though it slows the unit down to 10 km/h. A traditional armament come in a pair of [[Light Machine Gun (Battle Armor)|Light Machine Guns]]. The variant retains the searchlight. BV (2.0) = 49<ref name=TRO />, 40<ref>''Record Sheets: 3075 Unabridged - The Cutting Edge'', p. 44</ref>
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*;Capture Team : This variant appeared in mid-3073 and is dedicated to capturing armor crews and [[MechWarrior (pilot)|MechWarriors]]. While retaining the searchlight of the standard and battle claws of the anti-infantry models, a [[Battle Armor Taser]] is mounted in a [[Detachable Weapon Mount]] on the suit's body for use in disabling and disrupting vehicles and 'Mechs.  However the heavy Taser slows the suit down to 10 km/h, at least until it is jettisoned. More traditional armament comes in a pair of [[Light Machine Gun (Battle Armor)|Light Machine Guns]] in either arm. BV (2.0) = 49<ref name=TRO />, 40<ref>''Record Sheets: 3075 Unabridged - The Cutting Edge'', p. 44</ref>
  
 
==Notes==
 
==Notes==

Revision as of 18:35, 1 February 2014

Seirim.jpg
Se'irim
Production information
Manufacturer Gibson Federated BattleMechs
Production Year 3072[1]
Use Line Unit
Weight Class Medium
Tech Base Inner Sphere
Cost ??? C-bills
Introduced 3070s
Technical specifications
Mass 1,000 kg
Top Speed 32 km/h
Armament

1x Light Recoilless Rifle
1x One-Shot SRM-5

Armor Type Basic Stealth
BV (2.0) 49[2][3]


Description

The Se'irim is a battle armor design in the Word of Blake's Demon series, named for the satyr-like beings from Hebrew folklore. Used only in significant numbers by the elite Manei Domini, the Se'irim is the stealthy complement to the Asura. Where the latter serves as a main battle suit the former specialises in ambush tactics. It carries 330kg of stealth armor, enough to stop a Medium Pulse Laser, which it uses along with it's incredible ground speed get into cover and wait for the enemy's approach. Once in range Se'irim teams unleash a devastating first strike then use their mobility to close the gap quickly and swarm over the enemy. Their stealthy nature also allows teams of Se'irim to engage in reconnaissance and espionage strikes behind enemy lines.[4]


Weapons and Equipment

The main weapon on the Se'irim is a Light Recoilless Rifle in it's right arm supplemented by a One-Shot SRM-5. When used all at once in a devastating first-strike these weapons allow a standard Se'irim squad to unleash thirty-six missiles and explosive rounds, enough to outright destroy even a light 'Mech. The Battle Vibro-Claw in the left arm is used in the follow-up melee attack to deliver the coup de grâce while a Searchlight provides illumination.[5]

Variants

  • Anti-Infantry 
    Possibly the last word in killing unarmored infantry, this variant of the Se'irim first appeared in 3073 and sported enough weaponry for a single trooper to take out an entire platoon without the assistance of other squad-mates. It mounts two Machine Guns over either shoulder, a Flamer in the right arm and and an Anti-Personnel Weapon Mount in the left, though the AP mount can only carry a weapon 5kg or less. Each arm also ends in a Battle Claw. BV(2.0) = 40[5], 39[6]
  • Capture Team 
    This variant appeared in mid-3073 and is dedicated to capturing armor crews and MechWarriors. While retaining the searchlight of the standard and battle claws of the anti-infantry models, a Battle Armor Taser is mounted in a Detachable Weapon Mount on the suit's body for use in disabling and disrupting vehicles and 'Mechs. However the heavy Taser slows the suit down to 10 km/h, at least until it is jettisoned. More traditional armament comes in a pair of Light Machine Guns in either arm. BV (2.0) = 49[5], 40[7]

Notes

References

  1. MUL online date for the Se'irim
  2. Technical Readout: 3075, p. 25
  3. Record Sheets: 3075 Unabridged - The Cutting Edge, p. 42
  4. Technical Readout: 3075, p. 24
  5. 5.0 5.1 5.2 Technical Readout: 3075, pp. 24-25
  6. Record Sheets: 3075 Unabridged - The Cutting Edge, p. 43
  7. Record Sheets: 3075 Unabridged - The Cutting Edge, p. 44

Bibliography