Difference between revisions of "Beagle Active Probe"
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+ | ''This article covers the [[canon]]ical tabletop version of the weapon. For the various [[apocryphal]] video game versions, see [[{{PAGENAME}}#See_Also|the video game section]] at the bottom of the page.'' | ||
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{{InfoBoxWeapon | {{InfoBoxWeapon | ||
| image = [[Image:Beagle Active Probe.jpg|200px]] | | image = [[Image:Beagle Active Probe.jpg|200px]] |
Revision as of 23:21, 19 October 2014
This article covers the canonical tabletop version of the weapon. For the various apocryphal video game versions, see the video game section at the bottom of the page.
Clan = Active Probe
IS = Beagle Active Probe | |
Production information | |
Type | Equipment (Electronics) |
Tech Base | Clan |
Year Availability | Clan = 2832
IS = 3045 |
Year Introduced | Clan = 2832 CGS |
Year Extinction | IS = 2835 |
Year Reintroduced | IS = 3045 CC |
Technology Rating | E |
Availability Ratings | E/F/D |
Technical specifications | |
Heat | 0 |
Damage | NA |
Minimum Range | 0 |
Short Range | 0 |
Medium Range | 0 |
Long Range | Clan = 5
IS = 4 |
Tons | Clan = 1
IS = 1,5 |
Critical Slots | Clan = 1
IS = 2 |
Cost (unloaded) | 200,000 |
BV (1.0) | Clan = 12
IS = 10 |
BV (2.0) | Clan = 12
IS = 10 |
Contents
Description
The Beagle Active Probe (BAP) is a suite of enhancement technology that, when attached to general electronic sensors, enables the equipped unit to detect and classify other battlefield units whether they are camouflaged or even shut down, with the exception of conventional infantry.[1] The probe was first introduced by the Terran Hegemony in 2576 and subsequently lost in the Succession Wars by 2835. It was recovered in 3045 by the Capellan Confederation. The Clans never "lost" the technology, but dispensed with the "Beagle" surname when they polished the concept.[2]
In addition to the ability to detect and classify targets at longer range, the Beagle includes a memory unit that records the events of a battle and allows for later playback. This includes the ability for the user to "re-fight" the battle by making different tactical decisions, which are then analyzed and implemented by the system, allowing for the resulting consequences to be observed.[3]
Manufacturing
Beagle Active Probe is manufactured on the following planets:
Brand | Planet | Company |
Cyclops-Beagle Sensory Probe | Skye | Cyclops Incorporated |
Diplan Inquisitor | Luthien | Defiance Motors |
Hellespont Interrogator | Sian | Hellespont 'Mech Works |
Imstar Oracle | Marik | Imstar Aerospace |
Wunderland Anomaly | New Avalon | Achernar BattleMechs |
Rules
Game Rules
The Inner Sphere Beagle Active Probe weighs 1.5 tons and takes up 2 critical spaces. It has a detection range of four hexes.[4] The Clan version is lighter and smaller, weighing 1 ton and taking up only 1 critical space. Its detection range is five hexes. [5]
See Also
The Beagle Active Probe has been used in various video games, each with their own stats for the item; below is a list of the games that use it along with a link to each version's stats:
References
- BattleTech Compendium: Rules of Warfare, p. 114
- BattleTech Master Rules, p. 122
- Classic BattleTech Companion, 166, 194
- Classic BattleTech Miniatures Rules (PDF), pp. 18, 19
- Classic BattleTech RPG, p. 107
- Combat Equipment, pp. 22, 28, 30, 38, 40, 42, 44, 46, 48, 50, 54, 108, 127
- Combat Operations, p. 81
- Maximum Tech, pp. 79, 126, 127
- Maximum Tech (Revised), pp. 51-52, 54-55, 67, 72, 78, 83, 116, 188
- MechWarrior, Third Edition, p. 107
- Tactical Operations, pp. 99, 102, 219, "Advanced Game Rules
- TechManual, pp. 343-343, "Weapons and Equipment Table"
- Technical Readout: 3050, p. 220
- Total Warfare, pp. 129, 134, 228, 238, "Game Rules"
Bibliography
- BattleForce 2
- BattleTech Compendium: Rules of Warfare
- BattleTech Master Rules
- Classic BattleTech Companion
- Classic BattleTech Miniatures Rules (PDF)
- Classic BattleTech RPG,
- Combat Equipment
- Combat Operations
- Maximum Tech
- Maximum Tech
- MechWarrior, Third Edition
- Tactical Operations
- TechManual
- Technical Readout: 3050
- Total Warfare