Difference between revisions of "Skulker (Combat Vehicle)"
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*;Skulker Mk. II : This version is based on the X-5 Skulker. Equipped with a [[fuel cell]] engine, it has a top speed of 110 km/h. It mounts a single [[ER medium laser]] to deter enemy vehicles and infantry, but its main role is to carry an [[Angel ECM Suite]] and [[Bloodhound Active Probe]] into battle. BV (2.0) = 454<ref name=TRO:Proto>''Technical Readout: Prototypes'', p. 27</ref> | *;Skulker Mk. II : This version is based on the X-5 Skulker. Equipped with a [[fuel cell]] engine, it has a top speed of 110 km/h. It mounts a single [[ER medium laser]] to deter enemy vehicles and infantry, but its main role is to carry an [[Angel ECM Suite]] and [[Bloodhound Active Probe]] into battle. BV (2.0) = 454<ref name=TRO:Proto>''Technical Readout: Prototypes'', p. 27</ref> | ||
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+ | *;Skulker C: [[Joint Equipment Systems]] latest venture, exported to the [[Ghost Bear Dominion]], [[Capellan Confederation]] and [[Lyran Commonwealth]], is a [[fusion engine]]d, [[stealth armor]]-clad scout vehicle equipped with the latest in [[Clan]] technology, featuring a [[Watchdog CEWS]]. For defense, it carries a single [[Medium Chemical Laser]] with 30 shots. BV (1.0) = ???? BV (2.0) = 445 <ref>''Recognition Guide: ilClan, vol. 28'', p.12</ref> | ||
===Custom Variants=== | ===Custom Variants=== |
Revision as of 10:16, 21 March 2023
This article needs to be updated with material from Recognition Guide: ilClan, vol. 28. Once these titles clear the Moratorium period, or if they already have, please consider revisiting this article and updating it with the new material. |
Skulker Wheeled Scout Tank | |
Production information | |
Manufacturer | Joint Equipment Systems |
Production Year | 2659[1] |
Mission | Reconnaissance |
Type | Wheeled |
Cost | 179,300 C-bills |
Technical specifications | |
Mass | 20 tons |
Armor | ProtecTech Light |
Engine | 120 GM Classic I.C.E. |
Speed | 118.8 km/h |
Crew | 4 |
Communications System | Communiqué Equipment |
Targeting Tracking System | Targeting System 2.3 |
Heat Sinks | 3 single |
Armament |
1x medium laser |
BV (1.0) | 115 |
BV (2.0) | 314 |
Contents
Description
The Skulker is the much larger cousin of the Swift Wind scout car and originally based on the Heavy APC design. Due to it being larger than any scout car, it can act as a mobile communication outpost. With its advanced sensor suite which is tied to both its communication and targeting systems, it can navigate with only its sensors. While hot environments would normally wreak havoc upon its advanced electronics, the heat sinks from its medium laser cool the sensors while the laser is not in use. This allows it to operate in even the hottest environments where other scout vehicles cannot. The Skulker comes with four and a half tons of armor as standard.
Weapons and Equipment
Being primarily a scout vehicle, the Skulker mounts only one Standard Systems medium laser should the need for combat arise. This also allows it to operate for extended periods of time without worrying about ammunition.
Variants
- Skulker (SRM)
- This simple variant introduced in 2901 switches out the medium laser and replaces it with an SRM-4 replete with two tons of ammunition. However due to the loss of the heat sinks that came with the medium laser, this version sacrifices its ability to operate in extremely hot environments. BV (2.0) = 319
- Skulker (MG)
- This 2897 variant replaces the medium laser with two Machine Guns and a two-ton infantry bay. BV (2.0) = 252[2]
- Skulker Mk. II
- This version is based on the X-5 Skulker. Equipped with a fuel cell engine, it has a top speed of 110 km/h. It mounts a single ER medium laser to deter enemy vehicles and infantry, but its main role is to carry an Angel ECM Suite and Bloodhound Active Probe into battle. BV (2.0) = 454[5]
- Skulker C
- Joint Equipment Systems latest venture, exported to the Ghost Bear Dominion, Capellan Confederation and Lyran Commonwealth, is a fusion engined, stealth armor-clad scout vehicle equipped with the latest in Clan technology, featuring a Watchdog CEWS. For defense, it carries a single Medium Chemical Laser with 30 shots. BV (1.0) = ???? BV (2.0) = 445 [6]
Custom Variants
Design Quirks
The Skulker Mk. II variant is subject of the following Design Quirks:[5]
Notes
- In German products, the unit's proper name was altered to Kröte, which translates as Toad.
Gallery
Original Skulker from TRO:3026
Skulker from RG:ilClan vol. 28
- Skulker-II.png
MK. II-variant of Skulker from TRO:Proto
References
- ↑ MUL online date for the Skulker (Combat Vehicle)
- ↑ Record Sheets: 3039 Unabridged, p. 39
- ↑ Technical Readout: 3085, p. 191
- ↑ Record Sheets: 3085 Unabridged — Old is the New New, p. 27
- ↑ 5.0 5.1 Technical Readout: Prototypes, p. 27
- ↑ Recognition Guide: ilClan, vol. 28, p.12
- ↑ Experimental Technical Readout: Corporations, p. 9