Trapped! (CCG - CommandersEdition)
Rarity: Rare
Trapped! | ||
Mission - None | ||
Play only when attacked. Choose any opposing Unit. Roll a die: 1-2: Return this card to your hand after the mission. 3-6: Put a pinned counter on that Unit. During any player's Missions phase, but not during a mission, that player may tap two Units he or she controls to remove this pinned counter. Units with any pinned counters on them do not untap during their controllers' Untap phase. | ||
Illus: Mike Jackson © WotC. All Rights Reserved |