Editing BattleTech (Video Game)
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Announced on 21 August 2018 was the game's first expansion pack, dubbed ''Flashpoint'', which released on 27 November 2018. The expansion includes a new challenging mission type "Target Acquisition" which is focused on territory control best suited to light and medium 'Mechs, new tropical biome and three new 'Mechs including the ''[[Crab]]'', ''[[Cyclops]]'', and ''[[Hatchetman]]'' - the first 'Mech not taken from ''MechWarrior Online''. Announced on 21 August 2018 was the game's first expansion pack, dubbed ''Flashpoint'', which released on 27 November 2018. The expansion includes a new challenging mission type "Target Acquisition" which is focused on territory control best suited to light and medium 'Mechs, new tropical biome and three new 'Mechs including the ''[[Crab]]'', ''[[Cyclops]]'', and ''[[Hatchetman]]'' - the first 'Mech not taken from ''MechWarrior Online''.
− The expansion's key feature is the inclusion of seventeen [[BattleTech (Video Game)/Flashpoints|"Flashpoint" missions]], high-stakes branching short stories which are comprised of nonprocedural missions linked together by new crew conversations and special events. To ramp up the intensity, some Flashpoint stories feature "Consecutive Deployments" in which players will not be able to repair their 'Mechs between missions. + The expansion's key feature is the inclusion of seventeen [[BattleTech (Video Game)/Flashpoints|"Flashpoint" missions]], high-stakes branching short stories which are comprised of non-procedural missions linked together by new crew conversations and special events. To ramp up the intensity, some Flashpoint stories feature "Consecutive Deployments" in which players will not be able to repair their 'Mechs between missions.
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Announced on 21 August 2018 was the game's first expansion pack, dubbed ''Flashpoint'', which released on 27 November 2018. The expansion includes a new challenging mission type "Target Acquisition" which is focused on territory control best suited to light and medium 'Mechs, new tropical biome and three new 'Mechs including the ''[[Crab]]'', ''[[Cyclops]]'', and ''[[Hatchetman]]'' - the first 'Mech not taken from ''MechWarrior Online''. | Announced on 21 August 2018 was the game's first expansion pack, dubbed ''Flashpoint'', which released on 27 November 2018. The expansion includes a new challenging mission type "Target Acquisition" which is focused on territory control best suited to light and medium 'Mechs, new tropical biome and three new 'Mechs including the ''[[Crab]]'', ''[[Cyclops]]'', and ''[[Hatchetman]]'' - the first 'Mech not taken from ''MechWarrior Online''. | ||
− | The expansion's key feature is the inclusion of seventeen [[BattleTech (Video Game)/Flashpoints|"Flashpoint" missions]], high-stakes branching short stories which are comprised of | + | The expansion's key feature is the inclusion of seventeen [[BattleTech (Video Game)/Flashpoints|"Flashpoint" missions]], high-stakes branching short stories which are comprised of non-procedural missions linked together by new crew conversations and special events. To ramp up the intensity, some Flashpoint stories feature "Consecutive Deployments" in which players will not be able to repair their 'Mechs between missions. |
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