Editing BattleTech (Video Game)
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*Cutscene – '''Finale''' - A cutscene showing Lady Arano standing in her Atlas' entry hatch looking at the burning remains of Victoria Espinosa's destroyed King Crab. Lady Arano thinks back on the events that led to this moment. Then as Lady Arano arrests Santiago Espinosa while thinking about the costs of the restoration, and what ever the cause of the Commander fought for, they are a hero in the eyes of history. ([[BattleTech_(Video_Game)/Finale|Transcript]]) *Cutscene – '''Finale''' - A cutscene showing Lady Arano standing in her Atlas' entry hatch looking at the burning remains of Victoria Espinosa's destroyed King Crab. Lady Arano thinks back on the events that led to this moment. Then as Lady Arano arrests Santiago Espinosa while thinking about the costs of the restoration, and what ever the cause of the Commander fought for, they are a hero in the eyes of history. ([[BattleTech_(Video_Game)/Finale|Transcript]])
− ==Flashpoints Missions== + ==Flashpoints Missions===
===Overview=== ===Overview===
Introduced with the "BattleTech: Flashpoint Expansion Pack" DLC, [[BattleTech_(Video_Game)/Flashpoints|'''Flashpoints Mission''']] are a series of stand-alone mini-campaigns. In comparison to the procedurally generated stand-alone missions, Flashpoints are scripted narrative missions that are linked, often forcing consecutive deployments. Each successive DLC pack added additional Flashpoints, with those of "Heavy Metal" being closest to a single integrated story. Introduced with the "BattleTech: Flashpoint Expansion Pack" DLC, [[BattleTech_(Video_Game)/Flashpoints|'''Flashpoints Mission''']] are a series of stand-alone mini-campaigns. In comparison to the procedurally generated stand-alone missions, Flashpoints are scripted narrative missions that are linked, often forcing consecutive deployments. Each successive DLC pack added additional Flashpoints, with those of "Heavy Metal" being closest to a single integrated story.
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*Cutscene – '''Finale''' - A cutscene showing Lady Arano standing in her Atlas' entry hatch looking at the burning remains of Victoria Espinosa's destroyed King Crab. Lady Arano thinks back on the events that led to this moment. Then as Lady Arano arrests Santiago Espinosa while thinking about the costs of the restoration, and what ever the cause of the Commander fought for, they are a hero in the eyes of history. ([[BattleTech_(Video_Game)/Finale|Transcript]]) | *Cutscene – '''Finale''' - A cutscene showing Lady Arano standing in her Atlas' entry hatch looking at the burning remains of Victoria Espinosa's destroyed King Crab. Lady Arano thinks back on the events that led to this moment. Then as Lady Arano arrests Santiago Espinosa while thinking about the costs of the restoration, and what ever the cause of the Commander fought for, they are a hero in the eyes of history. ([[BattleTech_(Video_Game)/Finale|Transcript]]) | ||
− | ==Flashpoints Missions== | + | ==Flashpoints Missions=== |
===Overview=== | ===Overview=== | ||
Introduced with the "BattleTech: Flashpoint Expansion Pack" DLC, [[BattleTech_(Video_Game)/Flashpoints|'''Flashpoints Mission''']] are a series of stand-alone mini-campaigns. In comparison to the procedurally generated stand-alone missions, Flashpoints are scripted narrative missions that are linked, often forcing consecutive deployments. Each successive DLC pack added additional Flashpoints, with those of "Heavy Metal" being closest to a single integrated story. | Introduced with the "BattleTech: Flashpoint Expansion Pack" DLC, [[BattleTech_(Video_Game)/Flashpoints|'''Flashpoints Mission''']] are a series of stand-alone mini-campaigns. In comparison to the procedurally generated stand-alone missions, Flashpoints are scripted narrative missions that are linked, often forcing consecutive deployments. Each successive DLC pack added additional Flashpoints, with those of "Heavy Metal" being closest to a single integrated story. |