Editing BattleTech Trading Card Game

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The '''''BattleTech Trading Card Game''''' is a [[w:collectible card game|collectible card game]] set in the [[BattleTech]] universe developed by [[Wizards of the Coast]] (WotC) for [[FASA Corporation|FASA]], using the same style of gameplay and card distribution as WotC's ''[[w:Magic: The Gathering|Magic: The Gathering]]''. It was designed by [[w:Richard Garfield|Richard Garfield]]. Its production ran from 1996 through 2001. The ''BattleTech TCG'' featured [[BattleMech]]s, characters, and technology from the original board game, with new artwork done by various artists. Currently, the ''BattleTech TCG'' is [[W:out-of-print|no longer in print]].
 
The '''''BattleTech Trading Card Game''''' is a [[w:collectible card game|collectible card game]] set in the [[BattleTech]] universe developed by [[Wizards of the Coast]] (WotC) for [[FASA Corporation|FASA]], using the same style of gameplay and card distribution as WotC's ''[[w:Magic: The Gathering|Magic: The Gathering]]''. It was designed by [[w:Richard Garfield|Richard Garfield]]. Its production ran from 1996 through 2001. The ''BattleTech TCG'' featured [[BattleMech]]s, characters, and technology from the original board game, with new artwork done by various artists. Currently, the ''BattleTech TCG'' is [[W:out-of-print|no longer in print]].
  
The goal of the game is to make your opponent run out of cards from their stockpile (deck of cards). The most basic way of achieving this is to attack your enemy's stockpile with 'Mechs and other units.
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The goal of the game is to make your opponent run out of cards from their stockpile (deck of cards). The most basic way of achieving this is to attack your enemy's stockpile with mechs and other units.
  
 
Each player will need a deck with a maximum of 60 cards. Those decks can consist of any combination of cards the player desires, although when playing with official FASA rules, choosing cards for your deck will be limited, e.g. only cards from one faction/clan. The right assortment of cards can prove vital to victory and is mostly linked to certain tactics.
 
Each player will need a deck with a maximum of 60 cards. Those decks can consist of any combination of cards the player desires, although when playing with official FASA rules, choosing cards for your deck will be limited, e.g. only cards from one faction/clan. The right assortment of cards can prove vital to victory and is mostly linked to certain tactics.

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