Editing BattleTech Trading Card Game

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<div class="gamerules">
 
<div class="gamerules">
 
===Box Powers===
 
===Box Powers===
The BattleTech trading card game introduced '''box power''' with the release of the ''Commander's Edition''. Box powers were, "....a special ability offered to the user of a deck through its affiliation with a Clan or a House." <ref>''Clan: Rules of Engagement'', p. 48, "Box power": booklet provided with the Clan starter decks</ref><ref>''Inner Sphere: Rules of Engagement'', p. 48, "Box power": booklet provided with the Inner Sphere starter decks</ref> The rule for this ability was printed on the outside of the preconstructed decks for each represented Clan & House. This allowed the player to trade in "useless" cards in the present hand for the referenced ability. The box power was not to be considered "in play" as a card nor was the box something that could be targeted by the opponent or scrapped by the player. Box powers for Clans and Houses without preconstructed decks could be received directly from [[Wizards of the Coast]], the game's publisher.<ref>''Clan: Rules of Engagement'', p. 37, "Box Powers"</ref><ref>''Inner Sphere: Rules of Engagement'', p. 37, "Box Powers"</ref>
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The BattleTech trading card game introduced '''box power''' with the release of the ''Commander's Edition''. Box powers were, "....a special ability offered to the user of a deck through its affiliation with a Clan or a House." <ref>''Clan: Rules of Engagement'', p. 48, "Box power": booklet provided with the Clan starter decks</ref><ref>''Inner Sphere: Rules of Engagement'', p. 48, "Box power": booklet provided with the Inner Sphere starter decks</ref> The rule for this ability was printed on the outside of the preconstructed decks for each represented Clan & House. This allowed the player to trade in 'useless' cards in the present hand for the referenced ability. The box power was not to be considered 'in play' as a card nor was the box something that could be targeted by the opponent or scrapped by the player. Box powers for Clans and Houses without preconstructed decks could be received directly from [[Wizards of the Coast]], the game's publisher.<ref>''Clan: Rules of Engagement'', p. 37, "Box Powers"</ref><ref>''Inner Sphere: Rules of Engagement'', p. 37, "Box Powers"</ref>
  
The accumulated box power rules are provided here. The "tap" symbol proceeded each rule.
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The accumulated box power rules are provided here. The 'tap' symbol proceeded each rule.
 
====Clan====
 
====Clan====
 
; Ghost Bear (Alshain): Scrap a card from your hand to activate a 'Mech in your Construction Region that is fully constructed. Put a +1 attack counter on it for every 3 construction counters above its cost. Use this ability only during your Deploy phase.<ref>''Clan Ghost Bear - Commander's Edition'': preconstructed deck</ref>
 
; Ghost Bear (Alshain): Scrap a card from your hand to activate a 'Mech in your Construction Region that is fully constructed. Put a +1 attack counter on it for every 3 construction counters above its cost. Use this ability only during your Deploy phase.<ref>''Clan Ghost Bear - Commander's Edition'': preconstructed deck</ref>

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