Editing Blood Kite
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==Weapons and Equipment== ==Weapons and Equipment==
− The ''Blood Kite'' does not use advanced electronic targeting systems or expensive weaponry. For long range, it mounts a trio of [[Series 7K]] [[ER Large Laser]]s and three [[Type XV]] [[LRM-15]] launchers. The missile launchers each contain enough ammunition for protracted engagements, though the twenty-one [[double heat sink]]s preclude continuous fire of all six weapons. At short range, three [[SEP Class]] [[SRM-4]] launchers give the [['Mech]] the ability to score critical damage against exposed components. + The ''Blood Kite'' does not use advanced electronic targeting systems or expensive weaponry. For long range, it mounts a trio of Series 7K [[ER Large Laser]]s and three Type XV [[LRM-15]] launchers. The missile launchers each contain enough ammunition for protracted engagements, though the twenty-one [[double heat sink]]s preclude continuous fire of all six weapons. At short range, three SEP Class [[SRM-4]] launchers give the [['Mech]] the ability to score critical damage against exposed components.
==Variants== ==Variants==
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==Weapons and Equipment== | ==Weapons and Equipment== | ||
− | The ''Blood Kite'' does not use advanced electronic targeting systems or expensive weaponry. For long range, it mounts a trio of | + | The ''Blood Kite'' does not use advanced electronic targeting systems or expensive weaponry. For long range, it mounts a trio of Series 7K [[ER Large Laser]]s and three Type XV [[LRM-15]] launchers. The missile launchers each contain enough ammunition for protracted engagements, though the twenty-one [[double heat sink]]s preclude continuous fire of all six weapons. At short range, three SEP Class [[SRM-4]] launchers give the [['Mech]] the ability to score critical damage against exposed components. |
==Variants== | ==Variants== |