Sarna News: Bad 'Mechs - Icestorm

Editing Rules Level

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Both can be found throughout the rulebooks below:
 
Both can be found throughout the rulebooks below:
  
[[Tactical Operations]] contains the rules and equipment that deal with or are useful on the tactical level of game play, such as artillery, [[ECCM]], advanced construction, combat, and movement rules, and more. Use of these rules could add a few hours to a single game or more, depending on its size and unit composition.
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[[Tactical Operations]] contains the rules and equipment that deal with or are useful on the tactical level of game play, including artillery, [[ECCM]], advanced construction, combat, and movement rules, and more. Use of these rules could add a few hours to a single game or more, depending on its size and unit composition.
  
[[Campaign Operations]] contains the rules that deal with or are useful on the campaign level of game play, including rules for complex formations, special pilot abilities, solar system generation, and more. Games can be conducted with multiple [[Companies]] with these rules, allowing the players to build specialized [[Lance]]s for particular roles. Use of these rules for a campaign can involve multiple battle scenarios, perhaps spanning a few days to a more than a week of play.
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[[Campaign Operations]] contains the rules that deal with or are useful on the campaign level of game play, including rules for complex formations, special pilot abilities, solar system generation, and more. Games can be conducted with multiple [[Companies]] with these rules, allowing the players to build specialized [[Lances]] for particular roles. Use of these rules for a campaign can involve multiple battle scenarios, perhaps spanning a few days to a more than a week of play.
  
 
[[Strategic Operations]] contains the rules and equipment that deal with or are useful on the strategic level of game play, including advanced construction and combat rules for aerospace units, rules for aerospace operations, involving units like [[WarShips]], construction rules for [[FrankenMech]]s, rules for combat drops, and more. Updated [[BattleForce]] rules are introduced for speeding up play at this level by abstracting the detail of ''Total Warfare''.<ref>''Strategic Operations'', p. 213: "Unless explicitly stated, no ''Total Warfare'' rules apply in ''BattleForce''."</ref> As games are at the [[Battalion]] level or higher, the time taken for each depends on the level of abstraction chosen by the players (if any).
 
[[Strategic Operations]] contains the rules and equipment that deal with or are useful on the strategic level of game play, including advanced construction and combat rules for aerospace units, rules for aerospace operations, involving units like [[WarShips]], construction rules for [[FrankenMech]]s, rules for combat drops, and more. Updated [[BattleForce]] rules are introduced for speeding up play at this level by abstracting the detail of ''Total Warfare''.<ref>''Strategic Operations'', p. 213: "Unless explicitly stated, no ''Total Warfare'' rules apply in ''BattleForce''."</ref> As games are at the [[Battalion]] level or higher, the time taken for each depends on the level of abstraction chosen by the players (if any).

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