Rogue
From BattleTechWiki
| Rogue | |
| Production information | |
| Manufacturer | Iona Light Shipyards |
| Model | RGU-133E |
| Class | Light AeroSpace Fighter |
| Tech Base | Star League |
| Introduced | 2631 |
| Technical specifications | |
| Mass | 40 tons |
| Frame | Shipil 10R |
| Power Plant | GM 200 Fusion Engine |
| Armament |
|
| Communications System | Randar 300 |
| Tracking & Targeting System | SynComm Master |
| Heat Sinks | 10 |
| BV (1.0) | ? |
| BV (2.0) | ? |
Contents |
[edit] Description
The Rogue performs as a zero-g missile boat for aerospace combat. The Rogue is well armored, but for its mass, the craft does not maneuver well and is poor in a dog-fight.
[edit] Armament & Capabilities
Slow but well armored, the Rogue generally is the first craft to launch in defensive operations. In this regard, the Rogue uses its wing-mounted Holly-8 LRM Delivery Systems to discourage predation of other launching craft. After 8 salvoes, the craft is only protect by a pair of Starflash-1A Medium Lasers, one mounted in the nose, and a (more useful) Starflash mounted in the rear.
[edit] Variants
- RGU-133F - Though still poor at maneuvering and short on fuel, the RGU-133F replaces each LRM-15 (and ammo) with 2 SRM-6s, each with 30 salvoes.
- RGU-133L - A strafing model, the RGU-133L Rogue replaces the LRM-15s and ammo with a pair of wing-mounted Large Lasers and 6 Heat Sinks.
- RGU-133Eb - A Design deployed exclusively with SLDF Royal Commands, the RGU-133Eb Rogue frees up mass by installing an XL Engine. The craft upgrades all lasers to pulse lasers, and adds Artemis IV FCS[1].
[edit] References
- ↑ Technical Readout: 3075, pg. 169

